Though to actually address the ideas themselves: I like that Magus doesn't get dual techs. Especially when you're talking about adding tons of animations for an idea like this. But the cost/benefit analysis of adding things (as opposed to changing things) generally doesn't work out. Generally, "adding more " is an idea that has probably crossed a modder's mind. In terms of modding games, if you have an idea, make it happen yourself, or it will most likely die there, as an idea. Otherwise, most of us wouldn't have even started to learn assembly, hex or whatever we work with. Take a look around and you'll see that we don't take requests. This would be a huge opportunity for anyone doing a mod to develop triple techs for every combination of characters.Ĭhance for originality for you then! Why give it to someone else?!īut yeah. Why does every triple tech except the Coloured Rocks require Chrono? It was annoying having no double techs at all to work with this guy and there is real potential for some new twists with all the characters.Ģ. Develop a set of double techs with every character + Magus. One of the things that really stuck out for me from Vanilla that no one has really made the effort to change (even if the sequel leaked version did change a few character skills).ġ. Can I make a request for anyone doing future version of Chrono Trigger?
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